PS2 Emulation on GPDWin Z8700 using PCSX2
Game | PCSX2 Version | Region | Bios | Playability/FPS | Settings
(Hacks, Custom Resolutions, Plugins) |
Modifications to Device | OS /Bios Version |
---|---|---|---|---|---|---|---|
Burnout Revenge | 1.4.0 | NTSC | 1.60 | Semi-Playable
20-39% In-Game 75-90% Loading |
Limiter: Max
D3D11 HW 640x448 Interlaced |
Stock | |
Capcom VS. SNK 2 | 1.4.0 | NTSC | 1.60 | Playable
50-60FPS throughout most areas, over 60FPS in minor Areas |
Limiter: Max
D3D11 HW 640x448 Interlaced |
Stock | |
Cold Winter | 1.4.0 | NTSC | 1.60 | Menu: 75-85% Speed
Videos: 85-100% In-Game: 20-25% (D3D11 SW) 55-65% (HW) |
Limiter:Max
D3D11 HW 640x448 Interlaced |
||
Crazy Taxi | 1.4.0 | NTSC | 1.60 | Playable
Intro Screen and Menus VERY Fast GamePlay 50-60FPS |
Limiter: Max
D3D11 HW 640x448 Interlaced |
Stock | |
Dot Hack GU Part 1 | 1.21 | NTSC | 2.20 USA | Not Playable.
15-38FPS In most areas of the game. 15-35FPS for Cutscenes. |
Direct3D9
300 x 300 resolution Everything else turned off. Aggressive Plus speed hack on (LVL5). |
Fast ram timings, increased Vram through bios. | Stock |
God of War | 1.4.0 | NTSC | 2.30 | Menu: 86-90%
Videos:39-90% In-Game: 38-75% Depending on Environment |
Limiter:Max
D3D11 HW 640x448 Interlaced |
||
God of War II | 1.4.0 | NTSC | 2.30 | Menu: 50-70%
Videos: 40-68% In-Game: 30-40% |
Limiter:Max
D3D11 HW 640x448 Interlaced |
||
Marvel VS. Capcom 2 | 1.4.0 | NTSC | 1.60 USA | Playable
50-60FPS in most Areas |
Limiter:Max
D3D11 HW 640x448 Interlaced |
Stock | |
Killzone | 1.4.0 | NTSC | 1.60 | Not-Playable
Intro Speed: 1-2% / 8% In-Game: 25% Lines going down the Screem |
Limiter:Max
D3D11 SW/HW 640x448 Interlaced |
||
Shin Megami Tensei: Digital Devil Saga 1 | 1.21 | NTSC | 2.20 USA | Not very playable. 30-40fps Ingame/ 30-60FPS for Cutscenes | Direct3D9
300 x 300 resolution Everything else turned off. Aggressive Plus speed hack on (LVL5). |
Fast ram timings, increased Vram through bios. | Stock |
Simpsons - Hit & Run, The | 1.4.0 | NTSC | 1.60 | Not Playable
Loading Screens: 3%-9% Frame Rate Videos 50%-60% In-Game: 19%-23% |
Limiter: Max
D3D11 HW 640x448 Interlaced |
Stock | |
Smash Cars | 1.4.0 | EU | 1.60 | Playable
75-85% |
Limiter: Max
D3D11 HW 640x448 Interlaced |
||
Star Ocean 3 | 1.21 | NTSC | 2.20 USA | Seems very playable.
50+fps Ingame / 50-60+fps for cutscenes. |
Direct3D9
Native Resolution (dropping it down in resolution adds anywhere from 2-6fps) Aggressive speed hacks (LVL4). |
Fast ram timings, increased Vram through bios. | Stock |
Star Trek: Encounters | 1.4.0 | NTSC | 1.60
USA |
Movies: 50%
In-Game: 40%-55% |
Limiter: Max
D3D11 HW 640x448 Interlaced |
||